http://www.sff.net/people/jchines/GH/

Jig the goblin has faced hobgoblins, humans, giant bats, angry wizards, and a 5,000-year-old dragon.
Things are about to get worse.
They call him Jig Dragonslayer, and who is he to deny a legend? After all, common sense--something in very short supply among goblins--has a lot to do with Jig's continued existence. Though he's been captured by adventurers and dragged along on their foolish quest, he's survived both the Necromancer and the Dragon. If people want to insist he's a hero, he isn't going to fight about it. But the trouble with being a hero is that everyone expects you to keep doing heroic things. All Jig wants to do is worship his forgotten god, hang out with his pet fire-spider, and heal humiliating goblin injuries.
But Kralk, the goblin chief, sees Jig as a threat to her power. So when an ogre comes seeking Jig Dragonslayer's help against an unknown enemy, Kralk insists he accept the challenge. With a large, exceptionally dumb goblin and an ancient, crotchety goblin who can barely walk as his unwanted sidekicks--and pursued by a goblin who's certain that she's meant to be the true goblin hero--Jig sets out for ogre territory.
After all, being killed by a magical enemy who can terrify an ogre is probably no worse than being killed by your "friends. . . ."
Read the first chapter as a free PDF download!
352 Pages
Price: $6.99
ISBN: 978-0756404420
Don't miss Jig's first adventure in Goblin Quest.